The sequel to Prison Break instead of a post-jam build. Plenty of new challenges, mechanics, items, and things to mess with. The new refinements to the game with the feedback from the jam!

Things I wanted to improve upon from the jam build included the controls, better usage of duct tape and its rule, better prison schedule, code refinements, and the most requested thing: being able to view what each rule does while in-game.

  • Arrow Keys to move
  • Click on an item to use it
  • Click on a lock to unlock it if you have a key
  • Click on a contraband gate to remove it if you have power wires
  • Z to interact
  • Hover your mouse over a challenge to see what rules are in the challenge
  • Hover your mouse over a rule to see what the rule is and its consequence

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